San3yuan | 30e245f | 2025-06-07 20:04:23 +0800 | [diff] [blame^] | 1 | import React, { useState, useEffect } from 'react'; |
| 2 | |
| 3 | const petList = [ |
| 4 | { |
| 5 | id: 'cat01', |
| 6 | name: '喵喵', |
| 7 | image: '/pets/cat.png', |
| 8 | mood: '开心', |
| 9 | hunger: 50, |
| 10 | }, |
| 11 | { |
| 12 | id: 'dog01', |
| 13 | name: '汪汪', |
| 14 | image: '/pets/dog.png', |
| 15 | mood: '饥饿', |
| 16 | hunger: 70, |
| 17 | } |
| 18 | ]; |
| 19 | |
| 20 | const PetGame = () => { |
| 21 | const [selectedPetIndex, setSelectedPetIndex] = useState(0); |
| 22 | const [petStates, setPetStates] = useState(petList); |
| 23 | |
| 24 | // 定时每 5 秒减少一点饥饿值 |
| 25 | useEffect(() => { |
| 26 | const timer = setInterval(() => { |
| 27 | setPetStates(prev => |
| 28 | prev.map((pet, index) => |
| 29 | index === selectedPetIndex |
| 30 | ? { |
| 31 | ...pet, |
| 32 | hunger: Math.min(100, pet.hunger + 2), |
| 33 | mood: pet.hunger > 80 ? '生气' : pet.mood |
| 34 | } |
| 35 | : pet |
| 36 | ) |
| 37 | ); |
| 38 | }, 5000); |
| 39 | return () => clearInterval(timer); |
| 40 | }, [selectedPetIndex]); |
| 41 | |
| 42 | const handleFeed = () => { |
| 43 | setPetStates(prev => |
| 44 | prev.map((pet, index) => |
| 45 | index === selectedPetIndex |
| 46 | ? { |
| 47 | ...pet, |
| 48 | hunger: Math.max(0, pet.hunger - 20), |
| 49 | mood: '开心' |
| 50 | } |
| 51 | : pet |
| 52 | ) |
| 53 | ); |
| 54 | }; |
| 55 | |
| 56 | const handlePet = () => { |
| 57 | setPetStates(prev => |
| 58 | prev.map((pet, index) => |
| 59 | index === selectedPetIndex |
| 60 | ? { ...pet, mood: '超级开心' } |
| 61 | : pet |
| 62 | ) |
| 63 | ); |
| 64 | }; |
| 65 | |
| 66 | const currentPet = petStates[selectedPetIndex]; |
| 67 | |
| 68 | return ( |
| 69 | <div style={{ textAlign: 'center', padding: 20 }}> |
| 70 | <h2>当前宠物:{currentPet.name}</h2> |
| 71 | <img |
| 72 | src={currentPet.image} |
| 73 | alt={currentPet.name} |
| 74 | style={{ width: 200, height: 200, cursor: 'pointer' }} |
| 75 | onClick={handlePet} |
| 76 | /> |
| 77 | <p>情绪:{currentPet.mood}</p> |
| 78 | <p>饥饿值:{currentPet.hunger}/100</p> |
| 79 | |
| 80 | <button onClick={handleFeed}>🍖 喂食</button> |
| 81 | |
| 82 | <div style={{ marginTop: 20 }}> |
| 83 | <h4>切换宠物:</h4> |
| 84 | {petStates.map((pet, index) => ( |
| 85 | <button key={pet.id} onClick={() => setSelectedPetIndex(index)} style={{ marginRight: 8 }}> |
| 86 | {pet.name} |
| 87 | </button> |
| 88 | ))} |
| 89 | </div> |
| 90 | </div> |
| 91 | ); |
| 92 | }; |
| 93 | |
| 94 | export default PetGame; |