fix: gameplayList in classification
Change-Id: I117eee410ccd7bf40847545a27b3839ba61ff159
diff --git a/src/app/page.tsx b/src/app/page.tsx
index 941167b..5076a0a 100644
--- a/src/app/page.tsx
+++ b/src/app/page.tsx
@@ -93,9 +93,9 @@
}
// 主页
export default function Home() {
- const user = useLocalStorage<User>('user');
- const userId: number = user?.Id ?? -1;
-
+ const user = useLocalStorage<User>('user');
+ const userId: number = user?.Id ?? -1;
+ console.log(userId)
// 模组列表
const [mods, setMods] = useState<Mod[]>([]);
// 悬赏列表
@@ -174,7 +174,7 @@
const fetchRecommendMods = async () => {
try {
const response = await axios.get<ModList>(process.env.PUBLIC_URL + `/resource/recommend`, {
- params: { userId, pageNumber: 1, rows: 3, type: '模组' }
+ params: { userId, pageNumber: 1, rows: 3, classify: '模组', searchValue: '' }
});
console.log('获取模组列表:', response.data.records);
setMods(response.data.records);
@@ -186,7 +186,7 @@
const fetchRecommendMaps = async () => {
try {
const response = await axios.get<MapList>(process.env.PUBLIC_URL + `/resource/recommend`, {
- params: { userId, pageNumber: 1, rows: 3, type: '地图' }
+ params: { userId, pageNumber: 1, rows: 3, classify: '地图', searchValue: '' }
});
console.log('获取模组列表:', response.data.records);
setMaps(response.data.records);
@@ -198,7 +198,7 @@
const fetchRecommendModpacks = async () => {
try {
const response = await axios.get<ModpackList>(process.env.PUBLIC_URL + `/resource/recommend`, {
- params: { userId, pageNumber: 1, rows: 3, type: '整合包' }
+ params: { userId, pageNumber: 1, rows: 3, classify: '整合包', searchValue: '' }
});
console.log('获取模组列表:', response.data.records);
setModpacks(response.data.records);
@@ -210,7 +210,7 @@
const fetchRecommendTextures = async () => {
try {
const response = await axios.get<TextureList>(process.env.PUBLIC_URL + `/resource/recommend`, {
- params: { userId, pageNumber: 1, rows: 3, type: '材质包' }
+ params: { userId, pageNumber: 1, rows: 3, classify: '材质包', searchValue: '' }
});
console.log('获取模组列表:', response.data.records);
setTextures(response.data.records);