blob: d28f93d628320c1b2d3837d2689361e5f557c960 [file] [log] [blame]
import React, { useState, useEffect } from 'react';
import { addFriend, deleteFriend, getFriendsByUserId } from '../api/friends';
const FriendManager = ({ currentUser, onSelectRelation }) => {
const [friendId, setFriendId] = useState('');
const [friends, setFriends] = useState([]);
const [isLoading, setIsLoading] = useState(false);
const [isRefreshing, setIsRefreshing] = useState(false);
useEffect(() => {
if (currentUser?.id) loadFriends(currentUser.id);
}, [currentUser]);
const loadFriends = async (userid) => {
setIsRefreshing(true);
try {
const res = await getFriendsByUserId(userid);
setFriends(res.data);
} catch (err) {
console.error('加载好友失败', err);
alert('加载好友失败,请稍后重试');
}
setIsRefreshing(false);
};
const handleFriendIdChange = (e) => {
const value = e.target.value;
if (/^\d*$/.test(value)) setFriendId(value);
};
const handleAddFriend = async () => {
if (!friendId) return alert('请输入好友ID');
const newFriendId = parseInt(friendId, 10);
if (newFriendId === currentUser.id) return alert('不能添加自己为好友');
if (friends.some(f => f.friend1 === newFriendId || f.friend2 === newFriendId)) {
return alert('该用户已是您的好友');
}
setIsLoading(true);
try {
const res = await addFriend({ friend1: currentUser.id, friend2: newFriendId });
if (res.data) {
alert('添加成功');
setFriendId('');
loadFriends(currentUser.id);
} else {
alert('添加失败');
}
} catch (err) {
alert('添加好友失败');
console.error(err);
}
setIsLoading(false);
};
/* ---------- 这里开始:删除好友逻辑改为 friend1 + friend2 ---------- */
const handleDelete = async (friend1, friend2) => {
if (!window.confirm('确认删除该好友吗?')) return;
setIsLoading(true);
try {
const res = await deleteFriend(friend1, friend2);
if (res.data) {
alert('删除成功');
loadFriends(currentUser.id);
} else {
alert('删除失败');
}
} catch (err) {
alert('删除好友失败');
console.error(err);
}
setIsLoading(false);
};
/* ------------------------------------------------------------------- */
return (
<div className="max-w-xl mx-auto p-4">
<h2 className="text-2xl font-bold mb-4">好友管理</h2>
{/* 添加好友区域 */}
<div className="mb-6 space-y-2">
<input
type="text"
placeholder="输入好友的用户ID"
value={friendId}
onChange={handleFriendIdChange}
className="border p-2 rounded w-full"
/>
<button
onClick={handleAddFriend}
disabled={isLoading}
className={`bg-blue-500 text-white px-4 py-2 rounded hover:bg-blue-600 ${isLoading ? 'opacity-50 cursor-not-allowed' : ''}`}
>
{isLoading ? '添加中…' : '添加好友'}
</button>
</div>
{/* 好友列表 */}
<div className="flex justify-between items-center mb-3">
<h3 className="text-xl font-semibold">我的好友列表</h3>
<button
onClick={() => loadFriends(currentUser.id)}
disabled={isRefreshing}
className="text-sm text-blue-500 hover:underline disabled:text-gray-400"
>
{isRefreshing ? '刷新中…' : '刷新'}
</button>
</div>
{friends.length === 0 ? (
<p className="text-gray-500">暂无好友</p>
) : (
<ul className="space-y-3">
{friends.map((f) => {
const friendUserId =
f.friend1 === currentUser.id ? f.friend2 : f.friend1;
return (
<li
key={f.relationid}
className="border p-3 rounded flex justify-between items-center hover:bg-gray-100 cursor-pointer"
onClick={() =>
onSelectRelation({
relationid: f.relationid,
friendId: friendUserId,
})
}
>
<div>
<p>好友用户ID:{friendUserId}</p>
<p className="text-sm text-gray-500">
添加时间:{new Date(f.requestTime).toLocaleString()}
</p>
</div>
<button
onClick={(e) => {
e.stopPropagation();
/* ------- 传入正确的 friend1 & friend2 -------- */
handleDelete(f.friend1, f.friend2);
}}
className="text-red-500 hover:underline"
disabled={isLoading}
>
删除
</button>
</li>
);
})}
</ul>
)}
</div>
);
};
export default FriendManager;